Crimson Moon Platinum Trophy 'Nephilim' — How to Get 100%
The Nephilim is Crimson Moon's PlayStation Platinum: all 30 other trophies. Here is what the data says about the difficulty wall — and the five rarest steps.
What is the Nephilim Platinum?
PlayStation’s Platinum for Crimson Moon is “Nephilim — Unlock all other Trophies (PlayStation)”: all 30 other trophies, from the 92%-owned “First Death of Many” down to the 0.1%-owned “Great Soul Reclaimer”. The name is the game’s own — you play a Nephilim, and the Platinum is your character class ascending.
The same 30 achievements exist on Xbox, Steam and Epic without the Platinum layer — this page’s path applies everywhere; only the final unlock differs (Nephilim on PS, nothing extra on Xbox/PC — the flagship there is “Completionist”, 100G).
What does the data say about difficulty?
Steam’s global unlock rates, sorted by rarity, draw a clear line:
| Rarest five | Requirement | Owned by |
|---|---|---|
| Great Soul Reclaimer | 100,000 total souls | 0.1% |
| Level 30 | Progress to level 30 | 1.1% |
| Infernal Slayer (hidden) | 1000 kills | 1.8% |
| Level 20 | Progress to level 20 | 3.4% |
| Hellish / Completionist | Hellish-difficulty clear / all missions & bosses | 4.9% each |
Everything else — every location, every boss-adjacent trophy, the parry, the co-op mission, the hidden story set — sits above 5%. Read honestly: the Platinum’s wall is accumulation (souls, kills, levels, scrolls), not execution. Even “Hellish”, the hardest-sounding skill check, is owned by one player in twenty.
The path, in four phases
The full reasoning lives in the trophy roadmap; the short version:
- Openers — First Death of Many, Meet Mereda, Prologue (89–92% own them; hours one and two of the game)
- Systems — Perfect Parry, Angel Mode ×5, Nexus objectives, levels 5–10, first co-op mission, first Blacksmith upgrade
- The story run — all five locations, the three hidden Abraxas Stones, Victory’s Full Run, then Completionist’s full mission-and-boss sweep (replays allowed)
- The grind — Level 30, 1000 kills, 50 scrolls, 100,000 souls; everything is cumulative across runs, so Phase 4 overlaps Phase 3 naturally
Two Platinum-specific notes
- Co-op is allowed throughout. Victory’s own description says “solo or in co-op”, and progression carries across both modes — a partner doesn’t disqualify the Nephilim (see the co-op guide).
- Difficulty is tunable. Per-mission dynamic difficulty scaling means “No Deaths” and even “Hellish” can be approached on your terms — higher settings pay greater rewards, which also feeds the soul grind (how difficulty works).
Every trophy, graded
The complete table — all 30 with verbatim descriptions, PlayStation grades, Xbox Gamerscore and Steam rates — is the all-achievements list. The five hidden ones are broken out, descriptions revealed, on the hidden achievements page.
FAQ
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