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Crimson Moon Bosses — Full Roster: Vessels and Dead Gods Explained

Crimson Moon's bosses come in two tiers — Vessels, the district bosses, and the Dead Gods, ancient beings bound to the Abraxas Stones. Every verified boss listed.

9/1/2026 Crimson Moon Wiki Team Last updated: 9/15/2026 6 min read
Official Crimson Moon artwork — Crimson Moon Bosses — Full Roster: Vessels and Dead Gods Explained

Who are the Dead Gods?

The Dead Gods are the top tier of Crimson Moon’s boss roster — the fabled, ancient beings whose defeats mark your deepest progress reclaiming the fallen holy city of Gildenarch. Officially, runs “culminate in brutal boss encounters with the fabled Dead Gods”, and community documentation now adds the lore mechanism: each Dead God’s remnant soul is bound to a mysterious artifact called an Abraxas Stone. Below them sits a second boss tier, the Vessels — district bosses that consumed immense Soul Energy — and together the two tiers form every confirmed boss in the game.

What is the full Vessel roster?

Vessels cap the districts of Gildenarch. Placement data comes from Game8’s launch boss list (updated September 3, now running from the tutorial through a listed Final Boss) cross-checked against the crimsonmoon.wiki.gg community wiki:

VesselPlacementVerificationGuide
The WardenMission I — The Forsaken StreetsQuad-verified (two preview guides, Game8, community wiki)Warden guide
Tyrigon, Spawn of the Black AeonMission I — Ramshorn KeepDual (Game8 + community wiki; described as a fledgling dragon)Tyrigon guide
Cardinal MathiasMission II — The Archspire CathedralFour sources (Game Informer + RPG Site previews, Game8, community wiki)Mathias guide
General Valahk-NorMission II — Wall TowerDual (community wiki identity + Game8 placement; Tyrigon’s rider)Valahk-Nor guide
The Flesh-Wrought EgregoreMission III — Elk Grove AcademyDual (Game8 + community wiki; warped from Hellgrowth-trapped souls)Egregore guide
Felwyl the WitheredMission III — Moore ManorDual (community wiki identity + Game8 placement; the experimenter behind The Warden’s grafted limbs)Felwyl guide

Which Dead Gods are named?

Dead GodVerification
Mahkteah, the Lord of PerditionDual — official “Making of Mahkteah Boss Music” feature (ft. Jared Dines) + community wiki; Game8 places it at Mission IV: World Boss — Ancient Chamber
E’frae, the Dry Rot KingDual — community wiki + Game8’s list (placed at Mission IV: World Boss — Defiled Cemetery)
Aegoroth, the Eye of the AbyssSingle source (community wiki) — though Game8’s Final Boss row carries the name as a location label (see below)

The campaign’s progress markers — the Abraxas Stones of Rot, War and Arcana described in community hub documentation — line up with the Dead Gods’ binding artifacts, though the stone-to-god pairing is not yet officially detailed. Game8’s September 3 list now files both E’frae and Mahkteah as Mission IV’s two World Bosses — one chosen per run, with the Final Boss unlocked only after both are defeated. Community hub documentation describes world bosses as endgame encounters chained from multiple districts (single source); how that tier maps onto the Dead Gods is not officially detailed, but with both named Mission IV World Bosses appearing among the community wiki’s Dead Gods, the two structures visibly converge.

Game8’s list closes with a single Final Boss row — “Felwyl, The Ascended”, at a place it labels “Aegoroth” — an entry this wiki treats with caution. Felwyl the Withered is the Mission III Vessel, and Aegoroth is the community wiki’s third Dead God, so the row cuts across both tiers; independently, an oEmbed-verified video titled for a “Felwyl The Ascended” fight exists, so the form itself has out-of-list corroboration — but its placement and the endgame’s actual shape remain single-source and unconfirmed.

What do the Dead Gods drop?

The community wiki’s weapon catalogue gives each named Dead God a themed drop: Mahkteah, the Lord of Perdition is the listed source of the one-handed sword Burning Heart (Aura of the Burning Heart art) plus the Mahkten armor set, and E’frae, the Dry Rot King sources Rotkin’s Thorn (Sword of Rot) plus the Pagan armor set. Aegoroth has no catalogued drop yet. These single-source entries are the first item-level evidence tying the Dead Gods to endgame rewards; every boss-sourced weapon is mapped in the weapons list, and how boss drops persist into your collection is covered in the loot guide.

Who is the tutorial boss?

The prologue’s teaching boss is the Demon Brute — a wall-wrecking brute whose readable combos teach dodge, parry and spacing basics before the first Ward. Game8’s launch list and the community wiki agree on the name.

Who is Solomon Moore?

Solomon Moore is the vampire lord PlayStation’s reveal names “the architect of Gildenarch’s demise” — ruler of the Infernal Legion, with the same official overview describing the story as culminating in a final confrontation with him. Community lore adds his web: he is tied to Felwyl the Withered as an accomplice and stands behind Cardinal Mathias’s manipulation of the Archspire Chapter. Game8’s expanded list also places Felwyl the Withered at a location called Moore Manor — the surname PlayStation attaches to Solomon — though any connection beyond the shared name is unverified. Whether he is fought as a Vessel, a Dead God, or something of his own tier is not yet verified.

What enemies will you fight on the way?

Between bosses, each Ward’s replayable missions mix regular enemies, elite encounters and mini-bosses (officially), drawn from four announced enemy families: demons, undead, vampires and Hellgrowth abominations. Early hub documentation sketches the district flavor — the Infernal Legion holds Ramshorn Keep, undead flood the Archspire Cathedral, vampires hunt the streets, and Hellgrowth consumes the Forsaken Streets — single-source detail we are verifying against launch play.

How hard are the bosses?

By design, very. Combat is souls-inspired and missions are explicitly high-risk, high-reward — but dynamic difficulty scaling lets you tune every mission, with greater rewards at higher settings. Previews also confirm an extra-lives system (you resurrect in place and earn more lives through progression), and struggling players can bring a partner via two-player co-op. Prepare for each fight from Sanctus Clypeus, match your nine gear slots to the matchup, and check the Warden, Tyrigon and Mathias guides for the first tests, then the Valahk-Nor, Egregore and Felwyl guides deeper in — every Vessel now has its own page.

FAQ

How many bosses are in Crimson Moon?
As of September 3, 2026, six Vessels and three Dead Gods are named by verified sources. Game8's September 3 list runs from the tutorial through a Final Boss row, with E'frae and Mahkteah as Mission IV's two World Bosses. The full count is expected to grow as players document later missions.
Who is the final boss of Crimson Moon?
PlayStation's official reveal names the vampire lord Solomon Moore — ruler of the Infernal Legion — as the architect of Gildenarch's fall, and describes the story culminating in a final confrontation with him. Game8's September 3 list, meanwhile, files "Felwyl, The Ascended" at a location labelled "Aegoroth" as its Final Boss row — the Ascended form has independent video-title corroboration, but the placement stays single-source and cuts across the known tiers. The endgame's actual shape awaits launch-footage confirmation.
What is the difference between Vessels and Dead Gods?
Vessels are district bosses — powerful entities that consumed immense Soul Energy. The Dead Gods are the tier above them: ancient beings whose remnant souls are bound to the Abraxas Stones, and the mythic ceiling of the boss roster.

Dead Gods Roadmap

Step 7/7 · The Dead Gods

Mission I

The Dead Gods

  • The Dead Gods

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